Nuclear Reactor Control Room
NLS Demo, Engelbart, 1968.
What Optical Illusions show us about Visual Perception
Jeff Johnson Overview Video
7 Software Interfaces
Ammassalik wooden maps
Some classic static displays: Phylogenetic trees, Minard's Carte Figurative, Aeronautical Charts, various graphics ... A Tour through the Visualization Zoo
Temporal information: Google Finance
Geographical Information: New York Times Election 2016: interative maps
Frequencies and Trends: Baby Name Voyager, Map of the Market
Multipane presentation (Keshif.me): foodborne outbreaks, Kobe Bryant's shots
... and for just a little information: the Ambient Orb
The First Mouse, Doug Engelbart
Skinput: Appropriating the body as an input surface. Harrison et al., CHI 2010.
Improving Focus Targeting in Interactive Fisheye Views. (illustrating Fitt's Law). Gutwin. CHI 2002, at the Open Video Project.
An Efficient Text Input Method for Pen-based Computers. (predictive) Matsui et al., CHI 2002.
Microsoft Surface (Parody). (watch it with the sound off first)
Interface Controlled by Hand Gestures. at CES 2009, Youtube.
Context menus for the real world: the stick-anywhere computer. Lepinski et al., CHI 2009.
Illuminating Clay: A 3-D Tangible Interface for Landscape Analysis. Piper et al., CHI 2002.
Light Switch Exploration. Hecht, CHI 1996, at the Open Video Project; nicely illustrates the idea of metaphor.
Microsoft Showcase: Productivity Future Vision, showing some potential uses for large and small displays
Hyperlinking reality via camera phones. Omercevic et al., CHI 2009.
DinnerWare: why playing with food should be encouraged, Coelho, CHI 2009.
Pulp-based Computing: a framework for building computers out of paper. Coelho et al., CHI 2009.
Bumptop, an example of metaphor in design
Don Norman on Design and Emotion
Mads Soegaard's examples of Interaction Styles
Usability Heuristics, by Saul Greenberg
Beyond Simple Screen Design, by Saul Greenberg, especially the sections on Metaphors and Direct Manipulation.
James the robot bartender
Open-World Dialog, Prototype Video. Bohus and Horvitz, ICMI 2009.
The science of fun. Bolt and Tulathimutte, CHI 2009. (under the "Source Materials" tab)
iOS Human Interface Guidelines
Comm.unity: leveraging social and physical proximity. Aharony et al., CHI 2009.
Adaptive User Interfaces with Force Feedback. Ramstein et al., CHI 1996, at the Open Video Project. (Wizard-of-Oz illustrated halfway through)
IDEO Prototyping Example
Some Sliders and some Skins
Project Chicago: green research. Smith and Demchak, CHI 2009.
Remote impact: shadowboxing over a distance. Mueller et al., CHI 2009.
Embodied social proxy: mediating interpersonal connection in hub-and-satellite teams. Venolia et al., CHI 2010.
StoryKit: Tools for Children to Build Room-Sized Interactive Experiences, CHI, 2001
Mediating Shoulder Surfing on Public Displays, CHI 2014.
Scott Klemmer's HCI Online Channel
Saul Greenberg's Links to HCI Videos
Videos in User-System Interaction
Shneiderman and Plaisant's User Interface Video Links