Automata
Homeworks for the
course CS 3350, Spring 2022
General comment. The main purpose of most homeworks is to
show how well you understand the algorithms.
In many cases, the resulting finite automata, pushdown automata,
and Turing machines can be simplified, but please first
literally apply the algorithm so that we know that you can use
it.
If in addition to this, you also show how to make the
corresponding Turing machine or finite automaton or whatever more
concise, nothing wrong with that, the TA may even give you some
extra points (if she has time to grade these additional things).
But the most important thing is to show that you can follow the
algorithm.
For simple examples that we give you as homeworks:
- you
may immediately see how to convert, e.g., a context-free grammar
into a Chomsky normal form,
- but if someone gives you a more
complex case, you will have to use the algorithm.
So, it is
important to learn how to follow the algorithm.
If you deviate from the algorithm, how do we know that you learned
the algorithms? It was the same with sorting.
- Of course,
if someone gives you a list of 4 numbers on the test, you can sort
them yourself easily.
- The purpose of the question was that you
show that you understand mergesort, quicksort etc., not that
you sort 4 numbers.
In general: - If after you
show that you understand the algorithm you also provide a simpler
answer -- great,
- but not instead of following the
algorithm.
1. (Due January 27) In class, we designed automata for
recognizing integers and real numbers.
1.1. Use the same ideas to describe an automaton for recognizing
names of constants in Java. In Java, this name should start with a letter and consist of all caps;
digits and the underscore symbol are also allowed. To describe an automaton, draw a picture like we did in
class.
A natural idea is to have 3 states: start (s), correct constant
name (c), and error (e). Start is the starting state, c is the only
final state. The transitions are as follows:
- from s, any
capital letter A, ..., Z lead to c, every other symbol leads to e;
- from c, any capital letter, digit, or the underscore symbol
lead back to c, every other symbol leads to e;
- from e, every
symbol leads back to e.
1.2. Trace, step-by-step, how the finite automaton from Part 1.1
will check whether the following two words (sequences of symbols)
are correct names for Java constants:
- the word PI2 (which
this automaton should accept) and
- the word Pi2 (which this
automaton should reject).
1.3. Write down the tuple <Q, Σ, δ, q0,
F> corresponding to the automaton from Part 1.1:
- Q is
the set of all the states,
- Σ is the alphabet, i.e., the
set of all the symbols that this automaton can encounter; for
simplicity, consider only four symbols: the plus sign, letters a
and A, and the underscore;
- δ: Q x Σ → Q is
the function that describes, for each state q and for each symbol
s, the state δ(q,s) to which the automaton that was
originally in the state q moves when it sees the symbol s (you do
not need to describe all possible transitions this way, just
describe two of them);
- q0 is the starting state,
and
- F is the set of all final states.
1.4. Apply the general algorithm for union and intersection of two
automata A and B to:
- the automaton from
Part 1.1 as Automaton A, and
- an automaton for
recognizing unsigned binary integers -- with which we started this
class and which is described in the corresponding lecture -- as
Automaton B. In the example described in the lecture, we
assumed, for simplicity, that, in addition to 0 and 1, only the
symbol a is allowed; in reality, any other symbol different from 0
and 1 -- including symbols A and underscore -- leads to the error
state e.
For simplicity, in your automaton for recognizing the
union and intersection of the two languages, feel free to assume
that you only have symbols 0, a, A, underscore, and +.
Solution to Homework 1
2. (Due January 27)
- Use the general algorithm that
we learned in class to design a non-deterministic finite automaton
that recognizes the language (A U B)(a U b)*; reminder:
-
A, B, a, and b are languages consisting of only one 1-symbol word
each: A is a language consisting of a single 1-symbol word A; a is
a language consisting of a single 1-symbol word a, etc.;
- for
any two languages C and D, the notation CD means concatenation;
- transform the resulting non-deterministic finite
automaton into a deterministic one.
Solution to Homework 2
3. (Due February 3) Apply the general algorithm for
transforming the finite automaton into a regular language (i.e., a
language described by a regular expression) to the following
automaton. This automaton has two states: g (good student) and p
(student on probation); g is the starting state, it is also the
final state. The only three symbols are A, B, and F. From g, A and
B lead back to g, and F leads to p. From p, any symbol leads back
to p.
Solution to Homework 3
4. (Due February 3) Prove that the following language is not
regular {bnan+2, n = 0, 1, 2, ...} = {aa,
baaa, bbaaaa, bbbaaaaa, ...}.
Solution to Homework 4
5. (Due February 10) Write and test a method that simulates
a general finite automaton. Your program should enable the computer
to simulate any given finite automaton and then to simulate, for
any given word, step-by-step, how this automaton decides whether
this word is accepted by the automaton.
The input to this method should include the full description of the
corresponding finite automaton:
- the number N of states;
these states are q0, ..., qN − 1; we
assume that q0 is the start state; for simplicity, we
describe the states by the corresponding integers 0, ..., N;
- the number M of symbols; these symbols are s0, ...
sM − 1; for simplicity, we describe the symbols by
the corresponding integers 0, ..., M;
- an integer array
state[n][m] whose elements describe to what state the finite
automaton moves if it was in the state qn and sees the
symbol sm; and
- a boolean array final[n] whose
elements describe, for each state qn, whether this state
is final or not.
When simulating a finite automaton, your
program needs to keep track, at each moment of time, of the current
state. Initially, the state is q0 -- which is described
by number 0.
Turn in:
- a file containing the code of the method,
- a
file containing the code of the program that you used to test this
method, and
- a file containing the result of this testing.
Feel free to use Java, C, C++, Fortran, or any programming
language in which the code is understandable.
6. (Due February 10) Show, step by step, how the following
pushdown automaton -- that checks whether a student has exactly as
many As than Bs -- will recognize a sequence ABAB. This pushdown
automaton has four states:
- the starting state s,
- the
state "a" meaning that the number of As is larger than or equal to
the number of Bs,
- the state "b" meaning that the number of Bs
is larger than or equal to the number of As, and
- the final
state f.
The transitions are as follows: - From s to
a, the transition is ε, ε → ε
-
From a to a, the transitions are: A, ε → A; B, A
→ ε.
- From a to b, the transition is: B, ε
→ B.
- From b to b, the transitions are: B, ε
→ B; A, B → ε.
- From b to a, the transition
is: A, ε → A.
- From a to f, the transitions are:
ε, ε → ε.
- From b to f, the
transitions are: ε, ε → ε.
Solution to Homework 6
7. (Due February 10) Show, step by step, how the grammar
with rules S → ε, S → ABS; S → ASB; S →
SAB; S → BAS; S → BSA; S → SBA; and S → SS;
will generate the word ABAB.
Solution to Homework 7
8. (Due February 10) In a lecture, we described an algorithm
that, given a finite automaton, produces a context-free grammar --
a grammar that generate a word if and only if this word is accepted
by the given automaton.
- On the example of the automaton
from Homework 3, show how this algorithm will generate the
corresponding context-free grammar.
- On the example of a word
ABB accepted by this automaton, show how the tracing of acceptance
of this word by the finite automaton can be translated into a
generation of this same word by your context-free grammar.
Solution to Homework 8
9. (Due February 10) Use a general algorithm to construct a
(non-deterministic) pushdown automaton that corresponds to
context-free grammar described in Problem 7. Show, step by step,
how the word ABAB will be accepted by this automaton.
Solution to Homework 9
10. (Due February 17) Transform the grammar from Homework 7
into Chomsky normal form.
Solution to Homework 10
11. (Due March 3) Use the general algorithm to transform the
pushdown automaton from Problem 6 into a context-free grammar.
Show, step-by-step, how the resulting grammar will generate the
word ABAB.
Solution to Homework 11
12. (Due March 3) Show, step by step, how the stack-based
algorithm will transform the expression (3 − 1) * (5 −
8) into a postfix expression, and then how a second stack-based
algorithm will compute the value of this postfix expression.
Solution to Homework 12
13. (Due March 10) Write a program that, given an arithmetic
expression,
- first transforms it to a postfix form, and
then
- computes its value (by using the stack-based algorithms
that we recalled in class).
You can assume that all the
numbers in the arithmetic expression are one-digit numbers, i.e.,
each of these numbers is either 0, or 1, or 2, ..., or 9. For
example, your program should correctly process expressions like
2+3*4, but there is no need to process expressions like 11+22. For
simplicity, assume that the only arithmetic operations are addition
+, subtraction −, and multiplication *.
Comments:
- as with all programming assignments for
this class, submit a file containing the code, and a file
containing an example of what this program generates on each
step;
- ideally, use Java, but if you want to write it in some
other programming language, check with the TA that it is OK;
usually, C or C++ are OK.
14. (Due March 24) For the LL(1) grammar that we studied in
class, with rules S → F, S → (S + F), and F → a,
show how the word (((a + a) + a) + a) can be represented as uvxyz
in accordance with the pumping lemma for context-free grammars.
Show that the corresponding word uvvxyyz will be generated by this
grammar.
Solution to Homework 14
15. (Due March 24) Prove that the language consisting of all
the words in the alphabet {A, B, C} that have twice as many Bs as
Cs and three times as many As than Cs is not context-free.
Solution to Homework 15
16. (Due April 7) Design a Turing machine that, given a
positive unary number n, add 3 to this number. Test it,
step-by-step, on the example of n = 1.
Solution to Homework 16
17. (Due April 7) Design a Turing machine that, given a
positive binary number n greater than or equal to 16, subtracts 16
from this number. Test it, step-by-step, on the example of n =
18.
Solution to Homework 17
18. (Due April 7) Use the general algorithm to transform a
finite automaton from Homework 3 into a Turing machine. Show
step-by-step, on an example of a word ABF, how this word will be
processed by your Turing machine.
Solution to Homework 18
19. (Due April 7) As we discussed in a lecture, a Turing
machine can be described as a finite automata with two stacks:
- the right stack contains, on top, the symbol to which the
head points; below is the next symbol to the right, then the next
to next symbol to the right, etc.;
- the left stack contains, on
top, the symbol directly to the left of the head (if there is a
one), under it is the next symbol to the left, etc.
On the
example a Turing machine that computes n + 1 for a binary number n
= 3, show, step-by-step: - how each state of the
corresponding Turing machine can be represented in terms of two
stacks, and
- how each transition from one state to another can
be implemented by push and pop operations.
Solution to Homework 19
20. (Due April 14) Write and test a method that simulates a
general Turing machine. Your program should enable the computer to
simulate any given Turing machine for accepting-rejecting and then
to simulate, for any given word, step-by-step, how this Turing
machine decides whether this word is accepted or not.
The input to this method should include:
- the number N of
states q0, ..., qN − 1; we assume that
q0 is the start state, that the last-but-one state
qN − 2 is the accept state, and the last state
qN − 1 is the reject state;
- the number M of
symbols s0, ... sM − 1; we assume that
s0 is the blank state _;
- an integer array
state[n][m] that describes to what state the head of the Turing
machine changes if it was in the state qn and sees the
symbol sm;
- an integer array symbol[n][m] that
describes what symbol should be on the tape after the head in the
state qn sees the symbol sm (it may be the
same symbol as before, or it may be some other symbol written by
the Turing machine);
- a character array lr[n][m] that
describes, for each state qn and for each symbol
sm, whether the head moves to the left (L), or to the
right (R), or stays in place (blank symbol);
- the integer array
of a large size describing the original contents of the tape, i.e.,
what symbols are written in each cell.
This program needs to
keep track of a current location of the head. Initially, this
location is 0.
Your program should simulate the work of the Turing machine
step-by-step. Return the printout of the method, the printout of
the program that you used to test this method, and the printout of
the result of this testing. Feel free to use Java, C, C+++,
Fortran, or any programming language in which the code is
understandable.
21. (Due April 14) Give two examples:
- an example of
computation time which makes an algorithm feasible according to the
formal definition but not practically feasible, and
- an example
of computation time for which the corresponding algorithm is
practically feasible, but not feasible according to the formal
definition.
These examples should be different from what you
learned in class -- a minor difference is OK.
Solution to Homework 21
22. (Due April 14) What is NP? What is P? What is
NP-complete? What is NP-hard? Give brief definitions. Give an
example of an NP-complete problem. Is P equal to NP?
Solution to Homework 22
23. (Due April 21) Prove that the cubic root of 6 is not a
rational number.
Solution to Homework 23